buiduyen

secretdin 8k settings

Feb 17th, 2016
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  1. // This File: settings.txt
  2. // Author : er009
  3. // Deck Name: Secret Santa
  4. // Hero: Paladin
  5. // Deck Type: midrange
  6. // Version: 0.1
  7.  
  8. enfacehp = 29; // hp of enemy when your hero is allowed to attack the enemy face with his weapon
  9. maxwide = 8888; // numer of boards which are taken to the next deep-lvl
  10. twotsamount = 1777; // number of boards where the next turn is simulated
  11. simEnemySecondTurn = true; // if he simulates the next players-turn, he also simulates the enemys respons
  12. playarround = true; //play around some enemys aoe-spells?
  13. playaroundprob = 50; //probability where the enemy plays the aoe-spell, but your minions will not die through it
  14. playaroundprob2 = 80; // probability where the enemy plays the aoe-spell, and your minions can die!
  15. enemyTurnMaxWide = 35; // bords calculated in enemys-first-turn in first AI step (lower than enemySecondTurnMaxWide)
  16. enemyTurnMaxWideSecondTime = 300; // bords calculated in enemys-first-turn BUT in the second AI step (higher than enemyTurnMaxWide)
  17. enemySecondTurnMaxWide = 35; // number of enemy-board calculated in enemys second TURN
  18. nextTurnDeep = 6; //maximum combo-deep in your second turn (dont change this!)
  19. nextTurnMaxWide = 35; //maximum boards calculated in one second-turn-"combo-step"
  20. nextTurnTotalBoards = 355; //maximum boards calculated in second turn simulation
  21. useSecretsPlayArround = true; // playing arround enemys secrets
  22. alpha = 50; // weight of the second turn in calculation (0<= alpha <= 100)
  23. simulatePlacement = false; // set this true, and ai will simulate all placements, whether you have a alpha/flametongue/argus
  24. useExternalProcess = true; // use silver.exe for calculations a lot faster than turning it off (true = recomended)
  25. passiveWaiting = false;/ / process will wait passive for silver.exe to finish
  26. behave = control; // select the behavoir of the ai: control, rush, face (new) or mana (very experimental, dont use that :D)
  27. concedeOnBadBoard = false; // set this to true and ai will concede if enemy is to good
  28. speed = false; //set this to true, to support sending multiple actions to bot
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